![]() I don't know why that's so fun, but it is. There weren't too many normal enemies that could stand up to that. I'd hit one with a Charge biotic attack, then follow-up immediately while they were staggered with a Krogan hammer-slam. Then, when there are just a handful of enemies left and they were trying to hide behind cover, that's when the fun would begin: The 1-2 Punch. When entering a fracas I like to start picking off big enemies by sending my team after them and then blasting away with a high powered assault rifle. The 1-2 Punch as I like to call it, is my most favorite tactic. Otherwise, the combos were fun and entertaining, and they brought back my favorite combo: the 1-2 Punch. The combat was fun, and although a bit frenetic at times, it would sometimes have me really searching for that enemy that kept on hitting me when I thought the fights were over. There were just some places I was like, "Eww, that was awful." But, Jaal, Cora and Vetra really stood out for me, I liked those characters and the interactions between pairs as I would frequently swap them out on different excursions just to hear what they would say to each other. The writing didn't put me off too bad, but I see what you mean. The worst issue I had with the game was with "losing" a single rifle augmentation that I didn't realize I couldn't just re-craft, and it was lost "forever".Īs for positives: Whoever voiced Sara Ryder did an amazing job, and I swear I've heard her somewhere else before.
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